Skip to content

Product reference · Reference

What LocalizationHub reads

Six short pages on the engines, formats and systems behind the workspace: what is read directly, what needs a tool you configure, and what is still partial. Each one is written from the same tested record the compatibility notes use.

Statuses come from the project’s tested compatibility record. Every “read directly” line was validated against real game files or fixtures; partial support is written as partial, and an external tool is named as a tool you configure yourself.